server tuning
It's that time of year again when my thoughts start to turn towards the mad ticket on-sale days and the stupid load it puts on the eFestivals servers for just a couple of hours each time.
Last year I came up with a solution that worked reasonably well but not as well as I'd hoped for. So this year a number of steps have already been taken which have improved things substantually, and with some more things still to do I'm reasonably confident of a better result this time around. Fingers crossed!
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